“Flower” by Jenova Chen received a Honorary Mention in the Interactive Art category of the Prix Ars Electronica 2010.
“Flower” expands thatgamecompany’s tradition of delivering simple gameplay, accessible controls and a medium to explore emotional chords uncommon in video games. In “Flower”, the surrounding environment, most often pushed to the background in games, is pulled to the forefront and becomes the primary “character”.
About Jenova Chen
thatgamecompany (US) was founded in the spring of 2006 by Jenova Chen (Creative Director) and Kellee Santiago, two graduates of the University Southern California Interactive Media MFA program.
Programme information from Prix Ars Electronica Archive. Short excerpt quoted for reference; see the original page for full text, images and credits.